Stratics - The Massively Multiplayer Network
Stratics Network Stratics Community Stratics Central  
Anarchy Online Stratics Front Page
Shadowlands - Expansion Pack

Released!

 

Table of Contents
1.0
From the official announcement
  1.1 Shadowlands E3 Preview
2.0
Feature Highlights
3.0
The Story Background
4.0
Images & Videos
  4.1 Old Images
  4.2 Videos
  4.3 New Graphics Engine
  4.4 New Professions: Keeper & Shade
  4.5 Profession Suits Concept Art
  4.6 The Shadowlands
  4.7 Playfield Themes
  4.8 Panorama Images
  4.9 Stratics Exclusive Panoramic Images
  4.9.1 Jobe Apartment Panoramic Images
5.0
Music & Sounds
6.0
Developer Chat Logs
7.0
System Requirements / Game Information
8.0
Stratics Rating Detailed

The Shadowlands is an expansion pack under development for Anarchy Online. It is a continuation of the Rubi-Ka story, and will take the game from its present, strict science fiction focus, to a game with metaphysical proportions.

Visit the official Shadowlands website.

 

From the official announcement (back to top)

-Anarchy Online: Shadowlands planned for 4th quarter release -

Oslo, Norway—April 29, 2002 –Anarchy Online: Shadowlands is the new expansion pack currently in development to compliment Anarchy Online, Funcom's award-winning massively multiplayer online game. Shadowlands is currently planned for a 4th quarter 2002 release and will contain many new areas to explore, profession specialisation, additional breed variations, higher quality armour and item options, improved graphic effects, and much more.

"Anarchy Online provides players with more freedom to develop their characters than any other MMOG on the market," said Online Services Director Henning Solberg. "With Shadowlands, players will be able to take that to an even higher level while having intriguing new areas to explore and new modified breeds to choose from. We are having a lot of fun making this expansion and we are happy to include many things our current players want to see."

Shadowlands E3 Preview:

A comprehensive preview of Shadowlands has been posted on AO Stratics and Stratics Central. You can find it here.

Feature Highlights (back to top)

Shadowlands is the first expansion pack for the award-winning massively multiplayer online game Anarchy Online. Shadowlands introduces an impressive range of features; new and exciting playfields, professions, monsters and game-play improvements.

Shadowlands is a dark, mystical realm where the laws of physics are changed, and everything you ever believed in, breaks and inverts. Underneath lies the remnants of an ancient civilisation, so advanced, so magnificent it challenges the myth of human authenticity.

Ancient horrors and spiritual encounters unfold inside the dark and eerie dimension, and the epic struggle for control of Rubi-Ka evolves towards its zenith, inducing an experience truly unique to the MMORPG genre.

- The floating city of Jobe

- Several new and diverse playfields

- Two new professions

- Profession specialisations

- Special attacks and combat upgrades

- New monsters

- New weapons, armour, and items

- Enhanced graphics

- Increased level cap

More features will be announced closer to launch.

The Story Background (back to top)


The Cradle of Life

Thousands of years in the future, in the name of complete galactic colonisation, man has started a small mining community on a distant desert planet called Rubi-Ka. It's a hostile planet, arid and red, scorched by the immense heat of the twin suns it circles, and torn from the gravitational pull of its large and mysterious moon.

Terraforming the planet to make it habitable was an enormous challenge, but funded by the world's most powerful hyper-corporation, Omni-Tek, humans are slowly turning the tides of time, and with the help of nanotechnology, they are transforming the planet into a lush and fertile environment.

Rubi-Ka proved different from other planets; blessed with enormous quantities of notum, the mysterious fuel for advanced nanotechnology, and the building blocks of scientific progress.

Omni-Tek cunningly acquired the mining rights to Rubi-Ka, and has greedily exploited the planet's supply of notum for over a thousand years. They rule the planet through a strict, corporate autocracy with limited allowance of personal freedom, and an affinity for swift and hard punishment for any resistance and dissent.

Humans, however, are rebellious by nature, and notoriously hard to control. Miners revolted, and established clans of freedom fighters to challenge Omni-Tek's right to govern the planet. Civil war, and years of open conflict are approaching a climax, and all-out revolution seems inevitable. Omni-Tek is rapidly losing ground, and is delving deeper and deeper into the secrets of Rubi-Ka in a frantic search for the origin of notum. They believe "The Source" will secure unlimited powers for the one who controls it, and they have just made a breakthrough...

In the floating city of Jobe, a team of Omni-Tek's most skilled scientists and powerful nano-technicians have opened a portal into a parallel world; a world more incredible and fantastic than even the wildest fantasies…or the darkest, most terrifying nightmares. It is the Shadowlands – a world of dense contrast, spiralling down through increasingly intense metaphysical worlds, separated from each other by portals guarded by the mysterious Guardians of Shadow – deformed and scalded by feral and horrendous beings ripping and tearing through it, in a timeless struggle for absolute domination.

There is intelligent life in the Shadowlands, unexpectedly mirroring the situation on the surface of Rubi-Ka. Beings who call themselves the Redeemed are aligned with the clans and the Unredeemed are aligned with Omni-Tek, and an equally disturbing conflict is raging between them. There are wild creatures there as well, and they are more terrifying and powerful than the ones on the surface. They arbitrarily, seemingly mindlessly, tear at the edges of the Shadowlands, turning the very earth into dust, throwing it into the void.

And from the bowels of the Shadowlands the precious notum swirls and spirals into a gigantic vortex in the sky, sucking with it anything not solidly ground to the earth.

The Shadowlands bear evidence of an ancient civilisation of human-like creatures thriving there, clearly more advanced than mankind ever was. But the Shadowlands are scarred, and it seems something happened there, a terrible struggle of some kind, or some cataclysmic event, that ultimately constructed its demise. What happened? Who were those creatures? And why are the Shadowlands ever in our dreams?

As the journey through the Shadowlands progresses, it becomes clear to all who venture inside that more is at stake than the simple acquisition of wealth and power...

Life in the universe had to come from somewhere... and now it has come to a crossroads.

Images & Videos (back to top)

The following images are either "Work in Progress" or "Concept Art".

Shadowlands Screenshots Jobe Images Concept Art
Screenshot 01 City of Jobe Render Image Dark Embryo
Screenshot 02 Jobe 01 Goliash and Ighoo
Screenshot 03 Jobe 02 Molokh
Screenshot 04 Jobe 03 Molokh 2
Screenshot 05 Inside Gateway Notum Forest
Screenshot 06 Administrator's Estate Spiritual Beings in Physical Bodies
Screenshot 07 Kaneko Gardens World of the Shadows
And god said: There shall be snow! Shadow Breed: Solitus Evil
Lush Wilderness   Khotan, the Governor of Adonis
Dark Beast roaming the wilderness   Eden Oasis
Blue Bizarre Landscape   Shadowbreed Boss Braakh
Blue Bizarre Landscape from below   Clofta
Snowy Forest   The Edge
Glowfinger Beast    
Canyon Landscape   Official Concept Art Flash Teaser
     
Videos
Shadowlands Official Trailer WMV
Shadowlands Official Trailer DivX
Shadowlands Official Trailer Quicktime
Funcom Promotion Video: Shadowlands (DivX)
Funcom Presentation at German TV Show "NBC Giga" - 365 MB Windows Media Video
Funcom Exclusive Jobe Apartment Promo (WMA)
Funcom Exclusive Jobe Apartment Promo (DivX)

Molokh Test 1

Molokh Test 2
 
New Graphics Engine:
New Professions: Keeper & Shade
Profession Suits Concept Art:
Agent
Doctor
Soldier
 
The Shadowlands:
Brink
   
Ergo (Mechanical Being) & Shadowlands Logo
   
Redeemed Gardens
 
Unredeemed Gardens
Landcontrol Areas
Shadowlands Monsters
Redeemed
 
Unredeemed
 
Temples
   
Playfield Themes:
Adonis
   
Elysium
 
Inferno
 
Nascence
   
Pandemonium
   
Penumbra
   
Scheol
PANORAMA IMAGES:
STRATICS EXCLUSIVE PANORAMA IMAGES:
JOBE APARTMENT PANORAMA IMAGES:

 

Music & Sounds (back to top)

Gatekeeper Theme

Shadowlands Battle Music

Adonis - Mighty Castle Music

Lush Elysium Music

Dark World of Pandemonium

Unredeemed Theme

Shadowlands - Music as SFX

Shadowlands - Dev Chats (back to top)

June 1st 2003 - The road to Shadowlands - Piecing it all together

May 4th, 2003 - The road to Shadowlands - Toys & Puzzles (Tradeskills & Quests)

April 6, 2003 - The road to Shadowlands - Professions and Perks

March 2, 2003 - The road to Shadowlands - Playfields, Creatures and Beta Test of the expansion pack

February 2, 2003 - The road to Shadowlands. Development of AO during the first half of 2003

System Requirements / Game Information (back to top)

 

Game Info
Developer Funcom
Publisher Funcom
Genre Massively Multiplayer, Online-Games, Sci-Fi
Stratics Rating 8.3
Release Date September 9th 2003
Multiplayer MMORPG with 30.000 players on a single server with monthly subscription fee
Related Titles

Anarchy Online

Anarchy Online: Notum Wars

 

System Requirements
Minimum:
Pentium II 300 MHz, 64 MB RAM, Windows 95/98/ME/2000, 8 MB DirectX-compatible video card, DirectX-compatible sound card, 2x CD-ROM drive, 700 MB hard-disk space, and 28.8 kbps modem

Recommended:
Penium III 450 MHz, 128 MB RAM, 32 MB DirectX-compatible video card, 1 GB hard-disk space, and 56 kbps modem

 

Stratics Rating Detailed (back to top)

 

Gameplay 7
Graphics 10
Audio 9
Interface 7
Lag & Stability 9
Support 8
Overall Score 8.3

Gameplay: 7

Badly balanced and without easily available save-locations, quite repetitive.

Graphics: 10

Entirely beautiful, captivating, stunning. Nothing to say other than "Great!"

Audio: 9

A little bugged at release, but the music and sound effects themselves are wonderful. As usual for Funcom - sound and music are one of the strong parts.

Interface: 7

The new GUI has some bugs and is not very intuitive. Trading is harder right now with the GUI overlapping trade windows when 2 other menus are open. Most windows are now movable though, which is a definite plus.

Lag & Stability: 9

A few zoning errors here and there, but overall it is very stable. Lag happened only when my graphics card could not keep up with the stunning environment, but not server-side.

Support: 8

The volunteer customer support from Funcom called ARK (Advisors of Rubi-Ka) was not able to help with the zoning problems. Reimbursing lost experience points due to bugs does not happen either. They are doing their best and GMs are somewhat rare to find, so with most issues a player is left on their own with some comforting words from the ARKs. Email support from Funcom is usually fast and reliable. The ARK Events team does some nice events occassionally.

Overall Score: 8,3

The expansion is a good product. It was not yet ready for release which caused unneccessary problems at launch. However with the mass of new things to do and explore, Anarchy Online has reached an entirely new level. The game is highly recommended for everyone who wants to play - the in my opinion - greatest MMOG on the market today.

Definition of Stratics Ratings




This site best viewed in Internet Explorer.
 
Site Design & Original Content ©2007, Stratics. All rights reserved.
Maintained by: AO Stratics Staff