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The Faction System
The faction system that will be put into Shadowlands is going
to alter the gameplay by adding real consequences to your
actions.
There will be several different factions, and your faction
standing with these factions will be instrumental to your
progress through the world of Shadowlands. The standing you
have with each faction will be decided through your actions;
who you fight and kill, what quests you do, and who you trade
with.
The most obvious faction division is between the Redeemed
and the Unredeemed, but there will be different factions underneath
the larger umbrellas:
On the Redeemed side the factions are:
The Devoted
Most NPCs on the Redeemed side that players meet are aligned
with this faction.
The Benign Conservators
NPCs in Gardens and other special places maintained by
the Redeemed themselves are high in this faction.
The Redeemed
Only the Redeemed themselves and their closest assistants
are on this faction.
The corresponding factions on the Unredeemed side are The
Followers, The Assertive Operators and The Unredeemed.
The Redeemed side will welcome clan players to their ranks,
while the Unredeemed look at players aligned with Omni-Tek
as their allies. Neutrals will have to tread a narrow path
between these two in the Shadowlands, but will in return be
able to reap various benefits from both sides.
So, what are the consequences of my faction standing?
Faction restricted places and entrances
An important aspect in regards to faction standing is getting
entrance to guarded areas. Several places will be faction-restricted.
This means that a player can only go to certain places with
the appropriate faction standing.
The most notable places to which this applies are Gardens
and Sanctuaries. These special inter-dimensional pockets between
Rubi-Ka and Shadowlands are directly maintained by the powers
of the Redeemed and Unredeemed themselves. Here, players can
save their progress before embarking on new adventures, as
well as meeting vendors, quest givers and NPCs.
Another benefit is getting new entrance points into Shadowlands
from Rubi-Ka. In certain places on Rubi-Ka, there are hidden
pylons where they can get direct access.
As one might imagine, the Redeemed and Unredeemed do not
care for players of the opposite side entering their holy
places. Some of them are open to neutrals, though, perhaps
as a recruitment effort and a show of good will, urging them
to take sides.
Faction on items
Having the right faction will also apply to a large amount
of items, meaning you can only equip them if you have the
right standing.
Land control
Another aspect where faction standing plays a role is land
control. This affects areas of the game where players claim
a part of the land, enabling them to mine notum. In Shadowlands,
the effects from mining will differ according to which side
owns the land. The ideas around how notum is utilised lies
at the heart of the difference between the Redeemed and Unredeemed.
On the Unredeemed side, the towers are designed to utilise
the power to its fullest; while on the Redeemed side, the
towers are designed to conserve the Notum energy, only harvesting
the surplus power that would escape into the void anyway.
The bonuses players get from installing the towers reflect
these different ways of harvesting the resource.
Neutrals will be able to build towers from both sides, depending
on what kind of bonuses they desire.
Shadowbreed
Tightly tied to the Redeemed and Unredeemed factions are
the so-called Shadowbreeds. They are not actual alter breeds
like Solitus or Atrox, but rather an almost omnipotent form
the player "borrows" from those god-like beings,
dependent on the players faction standing. The further
into Shadowlands one goes, the more powerful the Redeemed
and Unredeemed are, and likewise, the more powerful the player's
Shadowbreed will become.
Neutrals will only be able to use the initial forms of these,
but then again, with a certain amount of cunning, they can
use Shadowbreeds from both sides.
Ergo's agenda
The last faction is the one of the mystical android Ergo
and his little helpers, the Yuttos. This faction is called
Guardians of Shadow and is, for many reasons, important for
everyone who wants to get far into Shadowlands.
Ergo is a sentient "spirit" of the huge net of
computers and operation centres that control the all-encompassing
net of energy tracts and Notum conductors that tie together
the whole of The Shadowlands. This system was built by the
ancient civilisation, the people of Xan, to manage the flows
of Notum energies and either channel it to the points where
it was utilised, or to direct it back into the Notum vortexes
for recycling and conservation.
As Ergo was created by human-like creatures, he actually
views the players he meets as members of the race that he
was created to serve and protect. He looks at his role in
the world as being an assistant or servant of humans.
Ergo's biggest problem is the erosion of his systems, and
the most vicious element contributing to this is the monsters
of the Brink. They relentlessly dig, tear and destroy the
tracts, control mechanisms and even the Notum veins themselves.
Ergo wants the players to help him getting rid of this menace
and sees a saviour in each of them, but he does not want to
send the players to their certain deaths. For their own good
and for the good of his own agenda, he only lets them pass
from playfield to playfield if they can prove they are strong
enough and have made what he sees as the right choices.
The conflict between the Redeemed and the Unredeemed is something
Ergo does not look at as his fight.
Considerations
As a result of the new faction system, all players of Anarchy
Online can expect an even deeper gameplay experience, with
more variation and considerations than ever before.
However, it will still be possible to change sides during
the course of the game. This is "simply" done by
running the errands or killing the monsters of your own side.
But... if you have reached the Shadowlevels (200+), there
is no turning back. Then you must walk the road all the way.
Considering your actions will thus be more important than
ever, only those who stay true to their side in Shadowlands
can expect to reap the best benefits.
The information on this page was provided
by Funcom on the official Anarchy
Online site.
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